Downloads · cross-fever-msh-4p

Cross Fever for MSHvsSF — four players

Four humans in MSHvsSF: P1/P3 versus P2/P4, a timed two-on-two started the MVC1 way, with its countdown in MVC1's TIME-bar art, under MVC1's meteor sky, with MVC1's ∞ on each team's level meter and 1P to 4P markers.

Latest v5 · Sep 24, 2026 · Preview

Release details and change log

Parent: USA mshvsfu 970827 or Euro mshvsf 970625. Write-up: /blog/cps2-four-player-cross-fever.

What changed in v5

  • QCB+HP+HK now starts the mode the MVC1 way: the point strikes its call pose with its voice (it cannot be hit during it), MSHvsSF's own team-Hyper cut-in plays with both teammates' portraits, then the partner flies in from behind the point with its own tag-in attack.
  • Nothing is taken when the mode starts. The meter shows full while it runs, and when it ends it costs two full bars (a partly filled third is kept); a Level 3 start runs longer and empties the meter.
  • MVC1's chevrons track every fighter's head: 1P, 2P, 3P or 4P for the player who owns that fighter (3P in P1's team colours, 4P in P2's), COM over a CPU fighter; they hide during the cut-ins.
  • The meteor sky, the ∞, joins, controls and team timers are unchanged from v3. v4 was an internal build; its changes are in v5.
  • 2026-09-26: an installer for the Euro 970625 set (mshvsf.zip): the same v5 build, with every hook and address moved to that revision's program and checked there.

Previous versions

  1. Download MSHvsSF four-player v3 (preview)

    v3 · released Sep 23, 2026 · Preview. Windows one-file installer: drag your verified stock MSHvsSF USA 970827 (mshvsfu.zip) onto it. Needs the native CPS-2 four-controller input profile. v3 keeps v2's meteor sky and puts MVC1's ∞ in place of each team's level digit while that team's timed mode runs. Apply it to the stock ROM, not on top of v1 or v2.

    • MVC1's ∞ replaces each team's level digit while that team's timed mode runs, in MSHvsSF's fixed HUD colors.
    • In the heaviest scene tested the bottom HUD can drop out for a single lag frame; v2 has the same lag there.
    • The meteor sky, joins, controls and team timers are unchanged from v2.

    mshvsf-cross-four-human-v3-preview.cmd · 3.0 MB
    SHA-256 4188aaf0ac4d07534d34b6a0359c16df3d4b8e24dc00510d42ba3935a6248846

  2. Download MSHvsSF four-player v2 (preview)

    v2 · released Sep 23, 2026 · Preview. Windows one-file installer: drag your verified stock MSHvsSF USA 970827 (mshvsfu.zip) onto it. Needs the native CPS-2 four-controller input profile. v2 puts MVC1's meteor sky behind the timed mode; ordinary Hypers keep MSHvsSF's own Hyper background. Apply it to the stock ROM, not on top of v1.

    • MVC1's meteor sky behind the timed two-on-two: four of its eight frames, with its full color cycle.
    • The sky stays up while either team is timed, flashes white with the game's own Hyper flashes, and the stage returns when the last timer ends.
    • Ordinary Hypers outside the mode keep MSHvsSF's own Hyper background. Joins, controls and team timers are unchanged from v1.

    mshvsf-cross-four-human-v2-preview.cmd · 3.0 MB
    SHA-256 7c47dfb03a0d77ebb87737dd66e5ea6cea5606c9b3779c387558a4e562ede539

  3. Download MSHvsSF four-player (preview)

    v1 · released Sep 22, 2026 · Preview. Windows one-file installer: drag your verified stock MSHvsSF USA 970827 (mshvsfu.zip) onto it. Needs the native CPS-2 four-controller input profile. The timed mode shows MSHvsSF's own Hyper background; v2 replaces it with MVC1's meteor sky.

    • Four independent humans in MSHvsSF: P1 and P3 against P2 and P4, each fighter on its own controller.
    • Press HP+HK outside combat to join; each human chooses one fighter.
    • QCB+HP+HK starts timed Cross Fever with its countdown in MVC1's TIME-bar art; QCF+HP+HK stays the team Hyper.

    mshvsf-cross-four-human-preview.cmd · 47 KB
    SHA-256 8a0686631a62bd69bcc56b8a5dfd714b1b2322d1319aece9a9d2c0a7c91d1230

Same latest version, other files

  1. Evidence package: README, patch spec, verification, Python patcher

    mshvsf-cross-four-human-v5-preview-patch.zip · 552 KB
    SHA-256 8eb1874eff21b4b500da60929d26b4488eae2352832bd9b85a75bf4fe5e6e90d

  2. Euro 970625 installer: for mshvsf.zip

    mshvsf-cross-four-human-v5-euro-preview.cmd · 3.1 MB
    SHA-256 a111427640dea5ebfb83f82abd674276c4d740033ae4f18711b500d36f594d13

  3. Euro evidence package: README, patch spec, verification, Python patcher

    mshvsf-cross-four-human-v5-euro-preview-patch.zip · 552 KB
    SHA-256 9cd3885b6d306b3067e8af407ff1fe3a1d5492b37c39e6a37d46106633407a82

Files from previous versions

  1. Evidence package: README, patch spec, verification, Python patcher

    v3 · Sep 23, 2026

    mshvsf-cross-four-human-v3-preview-patch.zip · 542 KB
    SHA-256 a9521553dca5fdbbcb23b821434389ee3f737f4e8e1027bf850e271d4ee5fb4a

  2. Evidence package: README, patch spec, verification, Python patcher

    v2 · Sep 23, 2026

    mshvsf-cross-four-human-v2-preview-patch.zip · 540 KB
    SHA-256 bcd7a32c681e9c07faef0ee4a4f3ba035e9effd8a0110abae6eda7fef250f1a5

  3. Evidence package: README, patch spec, verification, Python patcher

    v1 · Sep 22, 2026

    mshvsf-cross-four-human-preview-patch.zip · 50 KB
    SHA-256 ef16f9da5bf7b991e89bb8efe87ffd5f07b9632167b1d7ef3cfdb314e9b75f89