Downloads · strider-mshvsf
Strider Hiryu in MSHvsSF
Strider Hiryu from Marvel vs. Capcom, playable in arcade Marvel Super Heroes vs. Street Fighter, in the select-screen square that only showed a logo: his MvC code, sprites, effects, voice and sounds, his three hypers, tag, Variable Combination and Variable Counter, his name on every screen, his MvC win quotes and his MvC ending. The installer reads all of that from your own clean mvsc.zip and builds the patched set from your own clean MSHvsSF zip: mshvsf (Euro 970625, the set Fightcade plays) or mshvsfu (USA 970827).
Latest v1 · Sep 28, 2026 · Preview
Release details and change log
Parent: Your clean MSHvsSF ZIP with its key file, mshvsf (Euro 970625, the set Fightcade plays and MAME's parent) or mshvsfu (USA 970827), and your clean Marvel vs. Capcom ZIP, mvsc (Euro 980123). Write-up: /blog/strider-hiryu-joins-mshvsf.
What changed in v1
- First release. Strider Hiryu from Marvel vs. Capcom in the bottom middle square of MSHvsSF's select screen, the square that only showed a logo.
- His MvC code, sprites, effects, voice and sounds, read from your own mvsc.zip; his three hypers (Ouroboros, Legion, Ragnarok); tag, Variable Combination and Variable Counter; his name on every screen, his MvC win quotes and his MvC ending.
- The square is unlocked by the select-screen code itself, so a saved EEPROM or a start-up savestate can't lock it again.
- Stated plainly: every gameplay check is a diagnostic run, in cloud MAME 0.264 (unpinned) or in a headless build of Fightcade's FBNeo core. Windows PowerShell 5.1, real Windows, Fightcade online play and real hardware are untested, and his audio is verified statically only.
Same latest version, other files
- Patch package: Python patcher for macOS and Linux, recipe, README, licence notes
strider-mshvsf-v1-preview-patch.zip · 316 KB
SHA-256 fe9ffc6b2c10eced9244f6530cc83fa8fc6abd98a4f8eb1307ba5d472a459a21