Downloads · ssf2t-tag-4p

SSF2T TAG for Super Street Fighter II Turbo — four players

Four humans in Super Street Fighter II Turbo: P1 and P3 against P2 and P4, each fighter on its own controller, with SSF2T TAG v2's tags, tag cancels, Variable Cross and team supers. Plays in the SSF2T TAG RetroArch core: four pads on one computer, or online through Parsec or RetroArch netplay.

Latest v2 · Sep 25, 2026 · Preview

Release details and change log

Parent: Clean ssf2t.zip with all 23 ROMs: Super Street Fighter II Turbo (World 940223), the set Fightcade 2 downloads for FBNeo, or MAME's non-merged ssf2t. Write-up: /blog/ssf2t-crossover-tag-teams.

What changed in v2

  • New: four players. P1 and P2 pick their team's first fighter, P3 and P4 the second; whoever picked a fighter drives it whenever it is on screen, in a Variable Cross too. Nobody on port 3 or 4: that team's first player plays both.
  • One download for RetroArch: ssf2t-tag-v2-retroarch.zip holds the SSF2T TAG core (Windows, Linux), the four-player installer and the PLAY SSF2T TAG 4P launcher, which makes ssf2t4p.zip from your clean ssf2t.zip, copies the core into RetroArch and starts the game with it.
  • No coins and no Start button: HP+HK joins a game, and challenges the CPU in the middle of a one-player game.
  • Stated plainly: 5 four-player scenarios, 10/10 in MAME 0.264 and Fightcade's FBNeo core with the four-controller profile, diagnostic; the Linux core passes 5/5 in a scripted libretro frontend; RetroArch itself, the Windows core and four physical controllers are untested.

Same latest version, other files

  1. SSF2T TAG for RetroArch: the core (Windows, Linux), the PLAY SSF2T TAG 4P launcher, the four-player installer, README

    ssf2t-tag-v2-retroarch.zip · 8.2 MB
    SHA-256 fa6d96e238110583be3d27a24291ace711079391f3a4a45a4600e1d4959af648

  2. Patch package: README, patch spec, Python patcher

    ssf2t-tag-v2-4p-preview-patch.zip · 48 KB
    SHA-256 7f2e9291c003648cd496f64ebbf4d4efebd10db22065f66a2abd1902e2761644