Downloads · sf2-tag-v4

SF2 TAG V4 for Super Street Fighter II Turbo

Cyborg and Mech Zangief join the original sixteen in two-on-two TAG and Dramatic Battle. R52 updates the Training stage; the full release remains incomplete because native pacing trails clean stock by 9.29–15.61%.

Temporarily withheld · Nov 2, 2026

Release details and change log

Parent: Your own clean World Super Street Fighter II Turbo archive; V4 requires its matching custom emulator core.. Write-up: /blog/sf2-tag-v4.

What changed in v4-r52

  • Eighteen direct picks: the original sixteen, Cyborg and Mech Zangief, centered in a nine-by-two grid; native Old versions and regular hidden Akuma remain.
  • TAG retains partner assists, the slim team HUD, continuous two-stock meter, visible exits and homing entry; Dramatic Battle remains a separate mode.
  • Training Activity follows a live owned projectile after its fighter recovers, preserving the native Cammy geometry and the Fixed, Cycle and Blank spectator choices.
  • Fresh Cyborg normals cover 120 cases; Mech throw review adds 409 paired captures. Four Cyborg guide comparisons and final Mech anatomical judgment remain partial.
  • New save identities reject older R51 saves and the other mode. Start a new match; simulated controllers do not establish physical-device qualification.
  • The full release is incomplete: native pacing is 9.29–15.61% behind clean stock; other region, view, controller-count and platform integrations remain open.