# DHC v9.2.1 community-testing candidate

This focused update retains the released v9.2 game, colors, X-Factor,
resurrection and HUD. It changes two things:

- Orange Hulk's large face artwork on character select now derives the seven
  added colors from the selected costume hue. The previous conversion treated
  his orange skin as a human skin tone and kept it orange across pink, blue and
  other body colors. His original two face colors and all nine body colors are
  unchanged. Other secret characters and their distinct body colors are unchanged.
- The shared options selector accepts only its two valid committed owner values.
  An invalid stored value now follows the existing native owner-selection path.
  This is a compatibility guard; the reported Fightcade training left/right
  failure has not been reproduced or established as fixed.

The candidate differs from released v9.2 in 242 bytes, entirely within mvc.10.
The existing gameplay hooks, sound program, samples, graphics and key are
unchanged. Neither existing v9.2 downloads nor their qualification records were
rewritten.

The selector comparison passed 65,536 actual 68000 executions: 32,768 on this
corrected candidate and 32,768 on released v9.2. The candidate also passed 1,800 artwork
reader/upload cases covering five secret characters, nine colors, both sides,
point/reserve ownership and REMIX/ARCADE. These are declared machine fixtures,
not a claim of complete live gameplay or Fightcade acceptance.

Old v9.2 input-only observations confirmed the large face's selected palette
source and GPU upload for Orange Hulk colors 0–4 on both sides, including the
orange-face/pink-body mismatch. Paired live screenshots of the corrected
v9.2.1 face and live selector/Fightcade tests remain pending. Grid icons,
versus portraits, super portraits and winner artwork are outside this correction.

The broad gameplay reports remain open for focused testing: Gamma Wave into
Captain Storm, remaining Gamma Charge variants and partner routes, Soul Eraser,
Ragnarok into Berserker Barrage X, Cajun Explosion, Hulk rock/grab state, Mega
Man/Roll interruption and audio, arcade transition retention and Fightcade menus.
Existing bounded repairs remain in the candidate; they do not establish that
every community combination or historical sound problem is resolved.

Use a clean encrypted Marvel vs. Capcom Euro 980123 mvsc.zip with the installer.
Do not apply this package to an already patched v9.2 archive. Windows CMD,
Windows PowerShell 5.1, Fightcade rollback, original hardware and broad audible
testing remain community checks. The included PowerShell body and Python
installer are verified on macOS with exact output-member and refusal controls.
The Python installer uses hard links for safe output publication. Use a filesystem
that supports hard links, such as APFS, ext4 or NTFS. exFAT, FAT and network-share
behavior is unqualified; use a supported local filesystem first. The Windows
CMD installer uses its separately verified PowerShell output-promotion path.

N41's native palette and layout research is retained in the v9.2 palette credits.
PalMod and the indexed-palette authors retain their existing credits. This face
correction reuses the maintained native artwork conversion policy; no additional
third-party palette image was imported.
